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Polygon

Magic: The Gathering Head Designer Mark Rosewater Regrets Distinction Between Artifacts and Enchantments

25 August 2026
Originally published as: 33 Years Later, Magic’s Head Designer Reveals One of His Biggest Regrets
Magic: The Gathering Head Designer Mark Rosewater Regrets Distinction Between Artifacts and Enchantments

At a glance, the core mechanics of Magic: The Gathering are fairly simple. You can play one land per turn, generating the magical energy called mana that you need to summon creatures. Attack your opponents with those creatures, reduce their life totals to zero, and you win.

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